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published 3 months, 5 days ago, submitted by ElementCy ElementCy 3 months, 5 days ago

aigamedev.com — These days, the topic of multi-threading comes up rather frequently. You’ll either hear sensationalist doomsday scenarios about how incredibly hard it is to implement, or how some language researcher has invented a revolutionary new technology that solves all the world’s concurrency problems. Meanwhile, in the background, game developers have been innovating quietly, squeezing more and more performance out of their multi-core hardware…

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