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published 4 months, 18 days ago, submitted by ElementCy ElementCy 4 months, 18 days ago

msinilo.pl — Maciej has posted a review of Real-Time Collision Detection. While reading it, he believes that this is a book that every game programmer should read. The title does say it focuses on collision detection, but that subject is so broad that it touches multiple other vital areas like linear algebra, spatial partitioning, ray tracing, bounding volumes and more.

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