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published 4 months, 3 days ago, submitted by ElementCy ElementCy 4 months, 3 days ago

pathengine.com — PathEngine announces release 5.17.00 of their pathfinding and agent movement SDK, with the main focus being some very significant optimisations to the SDK preprocess save and load mechanisms. read more...

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published 5 months, 2 days ago, submitted by ElementCy ElementCy 5 months, 2 days ago

bulletphysics.com — Bullet 3D Game Multiphysics Library provides state of the art collision detection, soft body and rigid body dynamics. Bullet 3D is free for commercial use and open source under the ZLib License. read more...

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published 6 months, 13 days ago, submitted by ElementCy ElementCy 6 months, 14 days ago

sfml-dev.org — SFML (Simple and Fast Multimedia Library) version 1.3 is out. SFML is a cross-platform, free, open-source multimedia library providing low-level access to the system, windowing, graphics, audio and network. read more...

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published 6 months, 21 days ago, submitted by ElementCy ElementCy 6 months, 21 days ago

tsarevitch.org — OZCollide is a fast, complete and free collision detection library. It provides a very ease of use C++ API especially focused on performance and functionalities for real time applications such as video games. OZCollide doesn't just provide yes/no collision queries between standard primitives. It is a full, functional, performant, stable and cross-platform library to be used instantly into your pipeline production providing tons of collision methods up to the object serialization itself. OZCollide is based on AABB tree implementation. read more...

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published 7 months, 3 days ago, submitted by ElementCy ElementCy 7 months, 3 days ago

havok.com — The Binary-only PC download includes all of the standard features and functionality of both the Havok™ Physics and Havok™ Animation products. This no-charge download for the PC includes SDK libraries, samples, and technical documentation for software developers; as well as Havok’s Content Tools for preparation and export of physical assets and characters directly from the most recent versions of Autodesk Maya, 3ds Max, and Avid XSI 3D modeling and animation tools. read more...

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published 7 months, 29 days ago, submitted by ElementCy ElementCy 7 months, 29 days ago

visualizationlibrary.com — Visualization Library is an open source C++ middleware for 2D/3D graphics applications based on the industry standard OpenGL, designed to develop portable applications for the Windows XP, Windows Vista and Linux/X11 operating systems. read more...

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published 7 months, 29 days ago, submitted by ElementCy ElementCy 7 months, 29 days ago

news.developer.nvidia.com — The latest NVIDIA PhysX SDK (Free for commercial and non-commercial use) -- version 2.8.1 -- is now available. The new version improves joint performance, Vista support, and includes updated demos. read more...

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published 8 months, 1 day ago, submitted by ElementCy ElementCy 8 months, 4 days ago

partner.steamgames.com — The Steamworks SDK and the official Steamworks C++ API are ready for you to use in your game. Start using it today to take advantage of all of the free features of the Steam platform. read more...

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published 8 months, 12 days ago, submitted by ElementCy ElementCy 8 months, 12 days ago

megaterrain.com — MegaTerrain SDK version 1.1 is out: - Added DirectX 9 support. - Better performance in DirectX 10. - LoD control. - Bug fixes. read more...

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published 8 months, 20 days ago, submitted by ElementCy ElementCy 8 months, 20 days ago

bulletphysics.com — Bullet 2.68 Physics SDK adds cloth, rope and deformable soft body simulation, including interaction with rigid bodies. Thanks to Wolfgang Engel's Oolong Engine 2 and decent floating point performance, Bullet 2.68 runs fluently on the iPhone device, using the official iPhone SDK. read more...

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