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    <title>GameDevKicks.com - Stories tagged with Audio</title>
    <description>the latest stories tagged with 'Audio' from GameDevKicks.com</description>
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      <title>Sound Concepting: Selling the Game, Creating its Auditory Style</title>
      <description>Shaba's Meyer explains how sound concepting plays a vital role in a game's creative direction, with real-life examples from Spider Man: Web of Shadows. &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.gamedevkicks.com/kick/?url=http%3a%2f%2fwww.gamasutra.com%2fview%2ffeature%2f3883%2fsound_concepting_selling_the_.php"&gt;&lt;img src="http://www.gamedevkicks.com/Services/Images/KickItImageGenerator.ashx?url=http%3a%2f%2fwww.gamasutra.com%2fview%2ffeature%2f3883%2fsound_concepting_selling_the_.php" border="0" alt="kick it on GameDevKicks.com" /&gt;&lt;/a&gt;
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      <link>http://www.gamedevkicks.com/audio/Sound_Concepting_Selling_the_Game_Creating_its_Auditory_Style</link>
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      <pubDate>Wed, 17 Dec 2008 18:54:40 GMT</pubDate>
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      <title>Ode to Short Dialog: Reconsidering the Sound Bite</title>
      <description>Big Huge Games and former Iron Lore narrative designer Schneider steps up, in an article originally published in Game Developer magazine, to discuss why keeping dialog short and sweet in games is the way to go, arguing: &amp;quot;the sound bite is more poetry than prose -- and poetry is a powerful thing.&amp;quot; &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.gamedevkicks.com/kick/?url=http%3a%2f%2fwww.gamasutra.com%2fview%2ffeature%2f3816%2fode_to_short_dialog_reconsidering_.php"&gt;&lt;img src="http://www.gamedevkicks.com/Services/Images/KickItImageGenerator.ashx?url=http%3a%2f%2fwww.gamasutra.com%2fview%2ffeature%2f3816%2fode_to_short_dialog_reconsidering_.php" border="0" alt="kick it on GameDevKicks.com" /&gt;&lt;/a&gt;
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      <link>http://www.gamedevkicks.com/audio/Ode_to_Short_Dialog_Reconsidering_the_Sound_Bite</link>
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      <pubDate>Fri, 17 Oct 2008 15:21:50 GMT</pubDate>
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      <title>irrKlang 1.1.0 released</title>
      <description>Version 1.1.0 of irrKlang, a high level cross platform audio library for game developers has just been released. It is free for non-commercial use and now offers new licensing options for hobbyists and indie game developers. &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.gamedevkicks.com/kick/?url=http%3a%2f%2fwww.ambiera.com%2firrklang%2f"&gt;&lt;img src="http://www.gamedevkicks.com/Services/Images/KickItImageGenerator.ashx?url=http%3a%2f%2fwww.ambiera.com%2firrklang%2f" border="0" alt="kick it on GameDevKicks.com" /&gt;&lt;/a&gt;
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      <link>http://www.gamedevkicks.com/audio/irrKlang_1_1_0_released</link>
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      <pubDate>Wed, 18 Jun 2008 13:19:57 GMT</pubDate>
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