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    <title>GameDevKicks.com - Stories tagged with Blade3D</title>
    <description>the latest stories tagged with 'Blade3D' from GameDevKicks.com</description>
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      <title>Announcing First Annual Blade3D Community Games Contest for GDC</title>
      <description>Digini announced the first annual Blade3D Community Games Contest! The contest is open to any Blade3D members who want to create a game using Blade3D.  They'll announce more about the submission process and the judging guidelines between now and New Years ... but suffice it so say - make something FUN and you'll have a good chance at winning.  And what might you win? How about a trip to GDC, including airfare (for 1) and hotel (for as many as the hotel will allow you to fit in 1 room), and your own demo station in the Blade3D booth at GDC. We have a booth right in the front of the North Hall, next to Intel, so the winner will have the opportunity to be &amp;quot;front and center&amp;quot; with the GDC audience.  Stay tuned to thier news page for more details as we reveal them! &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.gamedevkicks.com/kick/?url=http%3a%2f%2fwww.blade3d.com%2fDefault.aspx%3ftabid%3d75%26g%3dposts%26t%3d1054"&gt;&lt;img src="http://www.gamedevkicks.com/Services/Images/KickItImageGenerator.ashx?url=http%3a%2f%2fwww.blade3d.com%2fDefault.aspx%3ftabid%3d75%26g%3dposts%26t%3d1054" border="0" alt="kick it on GameDevKicks.com" /&gt;&lt;/a&gt;
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      <link>http://www.gamedevkicks.com/industrynews/Announcing_First_Annual_Blade3D_Community_Games_Contest_for_GDC</link>
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      <pubDate>Wed, 31 Dec 2008 17:08:32 GMT</pubDate>
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      <title>June 2008 Tech Preview Refresh</title>
      <description>Digini is very happy to announce the availability of the Blade3D Tech Preview Refresh.

The latest build contains many requested features, bug fixes and improvements, marking a major milestone on the road to our final release. &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.gamedevkicks.com/kick/?url=http%3a%2f%2fwww.digini.com%2fBlade3DCommunity%2fForums%2ftabid%2f75%2fmid%2f423%2fforumid%2f2%2fthreadid%2f3535%2fscope%2fposts%2fDefault.aspx%233535"&gt;&lt;img src="http://www.gamedevkicks.com/Services/Images/KickItImageGenerator.ashx?url=http%3a%2f%2fwww.digini.com%2fBlade3DCommunity%2fForums%2ftabid%2f75%2fmid%2f423%2fforumid%2f2%2fthreadid%2f3535%2fscope%2fposts%2fDefault.aspx%233535" border="0" alt="kick it on GameDevKicks.com" /&gt;&lt;/a&gt;
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      <link>http://www.gamedevkicks.com/engines/June_2008_Tech_Preview_Refresh</link>
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      <pubDate>Mon, 16 Jun 2008 12:59:33 GMT</pubDate>
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      <title>Q&amp;amp;A: Digini Reveals Subscription-Based Blade3D XNA Engine</title>
      <description>Digini have announced Blade3D,a new subscription-based development environment for Xbox 360 and PC, based on Microsoft's XNA platform.  &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.gamedevkicks.com/kick/?url=http%3a%2f%2fwww.gamasutra.com%2fphp-bin%2fnews_index.php%3fstory%3d17891"&gt;&lt;img src="http://www.gamedevkicks.com/Services/Images/KickItImageGenerator.ashx?url=http%3a%2f%2fwww.gamasutra.com%2fphp-bin%2fnews_index.php%3fstory%3d17891" border="0" alt="kick it on GameDevKicks.com" /&gt;&lt;/a&gt;
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      <link>http://www.gamedevkicks.com/xna/Q_A_Digini_Reveals_Subscription_Based_Blade3D_XNA_Engine</link>
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      <pubDate>Tue, 18 Mar 2008 13:58:33 GMT</pubDate>
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