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Stories recently tagged with 'Blender'
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published 5 months, 17 days ago, submitted by
ElementCy
5 months, 17 days ago
gandaldf.com — The B3D Exporter is a script that permits to export your 3D models in the BlitzBasic format useful to all game programmers that use Blitz3D or Irrlicht. In this new version I've added the support for vertex color, multi texture and multi UV in this way you can lightmap your levels directly in blender and in the same way you can make your normal maps, all this in only one powerful free package. Don't forget to donate for maintain this and future projects. read more...
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tags:
Blender, Blitz3D, General | tag it
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published 5 months, 19 days ago, submitted by
ElementCy
5 months, 19 days ago
stromcode.com — StormCode has posted part IV of their Modeling for XNA with Blender series. In the final part of the Blender/XNA series, they add two animations to our textured model, load it into the SkinnedSample using the new content processor, and switch between animation clips. read more...
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category: XNA | Views: 13
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tags:
Blender, XNA | tag it
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published 5 months, 20 days ago, submitted by
ElementCy
5 months, 20 days ago
virtualrealm.com.au — One of the simple systems that you need for almost all of the XNA Applications is the ability to display a nice clean background. For one of Mykre's projects, he needed to draw a simple star field for the background. To do this he could have used one of the 2D drawing applications like Photoshop or the free Paint.Net, but he chose to use the 3D rendering system of Blender to draw his scene and render out the Background. read more...
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category: General Art | Views: 19
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tags:
Blender, Art | tag it
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published 5 months, 22 days ago, submitted by
ElementCy
5 months, 22 days ago
stromcode.com — Stormcode has posted part 3 of their Modeling for XNA with Blender tutorial series. In this part, they go over the following:
1. Add an armature to our model
2. Add bones to the armature in a sensible way that will allow us to be able to do the kinds of animations we want to do
3. Link up vertices in the model with bones in the model, so that moving a bone causes the model to move (we’ll use weight painting for this)
4. Talk about inverse kinematics and forward kinematics, and see how each of them affects our model
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category: XNA | Views: 11
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tags:
Blender, XNA | tag it
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published 5 months, 24 days ago, submitted by
ElementCy
5 months, 24 days ago
stromcode.com — Stormcode has posted part II of their Modeling for XNA with Blender. In part II, they'll show you how to build a more complicated mesh, unwrap it, and build a UV map to map the mesh’s vertices to a custom texture. They’ll look at some basic Blender modeling techniques along the way as well. read more...
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category: General Art | Views: 10
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tags:
Blender, XNA, Art | tag it
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published 5 months, 25 days ago, submitted by
ElementCy
5 months, 25 days ago
stromcode.com — Stormcode has started a series about modelling in Blender for XNA. In the first part, the author builds a cube, apply a texture to it, and export it to fbx format. read more...
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category: XNA | Views: 16
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tags:
Blender, XNA | tag it
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published 5 months, 30 days ago, submitted by
ElementCy
5 months, 30 days ago
virtualrealm.com.au — Mykre has found a small video that shows you a simple method of creating a sword using the Blender 3d System. read more...
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category: General Art | Views: 59
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tags:
Blender, Art | tag it
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published 8 months ago, submitted by
ElementCy
8 months ago
virtualrealm.com.au — Mykres has came across a small collection of Videos that may assist those people in getting used to the interface. These videos could also be used to the first timer getting used to it for the first time. read more...
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tags:
Blender, Animation | tag it
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published 8 months, 8 days ago, submitted by
Mykre
8 months, 9 days ago
virtualrealm.com.au — For those of you who know how to use Blender or those just starting out, I have found the perfect ebook for you. This ebook will help you to get some real details into your Models and make your XNA Game Stand out.
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category: XNA | Views: 30
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tags:
XNA, Blender | tag it
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