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published 10 months, 18 days ago, submitted by ElementCy ElementCy 10 months, 18 days ago

gamasutra.com — In a detailed AI-focused postmortem, Introversion's Gary Chambers discusses the challenges and successes of creating the AI system for Darwinia and its multiplayer counterpart Multiwinia. read more...

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published 1 year, 1 month ago, submitted by ElementCy ElementCy 1 year, 1 month ago

aigamedev.com — Alex J. Champandard had the pleasure of interviewing Introversion’s Chris Delay about the design and implementation of the AI in Darwinia and Multiwinia. Introversion is an independent game development company that was also behind Defcon — recently in the news about its API. read more...

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