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Stories recently tagged with 'Engine'
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published 9 days, 15 hours ago, submitted by
ElementCy
10 days ago
visual3d.net — Visual3D.NET Game Engine Beta 2.4 is now available for Download. Visual3D.NET is an All-in-One Game Engine and Tool set in C# for .NET/XNA, with AAA graphics, physics, networking, GUI, and 3D sound. The Visual3D.NET Game Engine Gallery has just been updated as well. read more...
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tags:
XNA, Visual3D.NET, Engine | tag it
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published 1 month, 5 days ago, submitted by
betauser
1 month, 5 days ago
neoaxisgroup.com — NeoAxis Engine Version 0.57 has been released with many changes and bug fixes.
NeoAxis Engine is an easy to use general purpose game engine based on Ogre3D, PhysX, FMOD and .NET technologies.
To find more about NeoAxis Engine go to http://www.neoaxisgroup.com. read more...
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tags:
Engine | tag it
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published 1 month, 7 days ago, submitted by
ElementCy
1 month, 7 days ago
unity3d.com — Unity is a multiplatform game development tool (Windows and MacOS10), designed from the start to ease creation. A fully integrated professional application that just happens to contain the most powerful engine this side of a million dollars. read more...
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tags:
Unity, Engine | tag it
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published 1 month, 12 days ago, submitted by
ElementCy
1 month, 12 days ago
garagegames.com — GarageGames just released Torque game engine for the Apple iPhone. The new product is the direct child of both the Torque Game Engine and the Torque Game Builder (a full featured game editor). The new engine implements iPhone-specific features, such as handling of the touchscreen (including the multi-touch input suport). read more...
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tags:
iphone, Torque, Engine, GarageGames | tag it
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published 2 months, 3 days ago, submitted by
ElementCy
2 months, 3 days ago
stonetrip.com — ShiVa is an all-in-one development tool, dedicated to 3D games creation. The engine is cross platform, and runs on Windows and Mac OS X (Linux and iPhone versions are close to being released). This new version comes with a lot of new features such as a terrain module and an animation editor. read more...
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tags:
ShiVa, Engine | tag it
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published 2 months, 4 days ago, submitted by
ElementCy
2 months, 4 days ago
trinigy.net — The Vision Engine is one of the industry´s most advanced technologies for professional game development and has proven its versatility and reliability in more than 70 commercial game productions all over the world. read more...
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tags:
VisionEngine, Trinigy, Engine | tag it
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published 2 months, 11 days ago, submitted by
codecube
2 months, 11 days ago
codecube.net — What if a network session was more than simply a temporary connection to exchange interactions between two or more geographically distributed participants?
What if every encounter meant that the value of your local “installation” grew by just a little bit? read more...
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tags:
Engine | tag it
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published 2 months, 20 days ago, submitted by
ElementCy
2 months, 20 days ago
garagegames.com — There has been numerous bug fixes that have been provided from the community bug reports. Fixes include in the following areas:
Atlas
SFX
New Project Generator
Docs
and a bunch of General Fixes and Improvements read more...
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tags:
Torque, Engine | tag it
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published 2 months, 20 days ago, submitted by
ElementCy
2 months, 20 days ago
digini.com — Digini is very happy to announce the availability of the Blade3D Tech Preview Refresh.
The latest build contains many requested features, bug fixes and improvements, marking a major milestone on the road to our final release. read more...
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tags:
Blade3D, XNA, Engine | tag it
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published 2 months, 25 days ago, submitted by
ElementCy
2 months, 25 days ago
emergent.net — Emergent Game Technologies has announced the latest release of its Gamebryo middleware suite, with new features and upgrades including a redesigned Emergent Terrain System, a new Geometry System and enhanced support for its Floodgate stream processing engine. read more...
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tags:
Gamebryo, Engine | tag it
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published 2 months, 30 days ago, submitted by
ElementCy
2 months, 30 days ago
gamearchitect.net — A convincing argument to use a component-based system instead of an OOP system. read more...
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tags:
Engine | tag it
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published 2 months, 30 days ago, submitted by
ElementCy
3 months ago
irrlicht.sourceforge.net — Irrlicht Engine 1.4.1 is now available at the sourceforge servers. Happy downloading. Version 1.4.1 is mainly a bugfix release and includes:
* Improvements to the COLLADA 1.3 loader, support for Milkshape 1.8 files, Enhanced .3ds, .obj loaders, Microsoft .x file animation playback improvements
* Added X11 support on OSX
* Several speed optimizations
* Tons of bugfixes, API enhancements and other small improvments
read more...
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tags:
Irrlicht, Engine | tag it
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published 3 months, 6 days ago, submitted by
betauser
3 months, 7 days ago
neoaxisgroup.com — NeoAxis Engine Version 0.56 has been released with many changes and bug fixes.
The most important features in this release are:
- New Scene Graph with octree and quadtree support with performance improvements.
- Fast automatic reconstruction of the Scene Graph contents for optimal performance.
- New implementation of both DirectInput and XInput adding support for joysticks, gamepads and steering wheels including Xbox360 gamepads.
- New Mono runtime support as an option to the regular .NET framework support.
NeoAxis engine is an easy to use general purpose game engine based on Ogre3D and .NET technologies.
To find more about NeoAxis Engine go to http://www.neoaxisgroup.com.
read more...
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tags:
NeoAxis, Engine | tag it
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published 3 months, 21 days ago, submitted by
ElementCy
3 months, 21 days ago
garagegames.com — The 1.7.3 release is a combination of three major areas:
Physics enhancements, optimizations, and fixes read more...
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tags:
TGB, Engine | tag it
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published 4 months, 7 days ago, submitted by
ElementCy
4 months, 7 days ago
apocalyx.sourceforge.net — A new release of the APOCALYX 3D Engine is available for download, also in a all-in-one easy-to-get 60 Mb installer (including the runtime, the documentation, the demos and the sources).
The APOCALYX 3D Engine is a free game engine that a developer can completely program through LUA scripts. It is based on OpenGL, with GLSL support, and includes several open source libraries, that manage from AI functions, to physics and speech synthesis. read more...
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tags:
APOCALYX, Engine | tag it
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published 4 months, 7 days ago, submitted by
ElementCy
4 months, 7 days ago
garagegames.com — Remember all that talk about community participation and transparent development? We're doing it again. We've done a lot of work (probably way more than the point update would indicate) on TGB 1.7.3 and we want your help to make sure it's really solid before it goes out the door with the official GG stamp of quality on it. If you currently own TGB (Binary or Source), you're invited to participate in the next stage of TGB development! read more...
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tags:
TGB, Engine | tag it
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