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    <title>GameDevKicks.com - Stories tagged with RaycasterX</title>
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      <title>RaycasterX</title>
      <description>RaycasterX is an MIT-licensed project geared towards the creation of a full raycasting engine for XNA. Currently RaycasterX is built against the XNA Game Studio 3.0 CTP providing support on both Windows and Zune. Xbox 360 support will be added when a version of XNA Game Studio 3.0 is released that supports Xbox 360 building and deployment. &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.gamedevkicks.com/kick/?url=http%3a%2f%2fwww.codeplex.com%2fraycasterx"&gt;&lt;img src="http://www.gamedevkicks.com/Services/Images/KickItImageGenerator.ashx?url=http%3a%2f%2fwww.codeplex.com%2fraycasterx" border="0" alt="kick it on GameDevKicks.com" /&gt;&lt;/a&gt;
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      <pubDate>Mon, 16 Jun 2008 14:50:43 GMT</pubDate>
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