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    <title>GameDevKicks.com - Stories tagged with Shaders</title>
    <description>the latest stories tagged with 'Shaders' from GameDevKicks.com</description>
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      <title>GraphiXNA Shading Library Release: v1.6</title>
      <description>v1.6 Changes:

    * Added Procedural Texture Generators and Fractals
    * Added Heat Haze post process effect.
    * Added Environmental Reflections
 &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.gamedevkicks.com/kick/?url=http%3a%2f%2fwww.codeplex.com%2fGraphiXNA%2fRelease%2fProjectReleases.aspx%3fReleaseId%3d14431"&gt;&lt;img src="http://www.gamedevkicks.com/Services/Images/KickItImageGenerator.ashx?url=http%3a%2f%2fwww.codeplex.com%2fGraphiXNA%2fRelease%2fProjectReleases.aspx%3fReleaseId%3d14431" border="0" alt="kick it on GameDevKicks.com" /&gt;&lt;/a&gt;
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      <link>http://www.gamedevkicks.com/xna/GraphiXNA_Shading_Library_Release_v1_6</link>
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      <pubDate>Mon, 16 Jun 2008 14:05:38 GMT</pubDate>
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      <title>A More Accurate Volumetric Particle Rendering Method</title>
      <description>This article defines a method using shader technology to more physically represent these volumetric particles. This method will give a more accurate visual representation of the simulated volumes as well as potentially decreasing the necessary number of particles, which in turn will help to improve render performance.  &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.gamedevkicks.com/kick/?url=http%3a%2f%2fwww.gamasutra.com%2fview%2ffeature%2f3680%2fa_more_accurate_volumetric_.php"&gt;&lt;img src="http://www.gamedevkicks.com/Services/Images/KickItImageGenerator.ashx?url=http%3a%2f%2fwww.gamasutra.com%2fview%2ffeature%2f3680%2fa_more_accurate_volumetric_.php" border="0" alt="kick it on GameDevKicks.com" /&gt;&lt;/a&gt;
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      <link>http://www.gamedevkicks.com/general/A_More_Accurate_Volumetric_Particle_Rendering_Method</link>
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      <pubDate>Wed, 11 Jun 2008 16:46:56 GMT</pubDate>
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