psantos-blog.zi-yu.com — Ad network for the game industry. read more...
gamasutra.com — In this in-depth interview, Multerer discusses the royalty specifics, professional game developers using XNA, and why he'd like to see big-budget retail games releasing companion mini-games via XNA Community Games. read more...
newretro.org — Following the storm that was caused by an inaccurate announcement of the price point for Castle Crashers and Braid, newretro discusses XBLA pricing from the developer's point of view. read more...
gamasutra.com — For the first time ever, Game Developer’s annual Game Career Guide, a special edition magazine devoted to helping aspiring video game creators and guided by the editors of the Game Career Guide website, is being given away for free. read more...
physxcomp.thegamecreators.com — The Game Creators and NVIDIA are giving you budding game developers a chance to show off your skills while playing around with PhysX, the hottest game technology to hit the streets in years. Winners will not only walk away with the fastest graphic card technology on the planet, but will see their showpieces distributed to millions of NVIDIA users. The creators of the best submissions will also be considered for potential contractual work with NVIDIA later in the year. read more...
agilegamedevelopment.com — Before this decade, the games market was largely "hit or miss" driven. One hit would pay for a dozen failures. The reason was that games cost less than a million dollars to make and hits made tens of millions in profits. The unpredictability of success in the market worked with this model. read more...