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published 9 months, 18 days ago, submitted by ElementCy ElementCy 9 months, 18 days ago

gamasutra.com — In the first part of a new analysis, high-end game audio veteran Rob Bridgett (Scarface, 50 Cent: Blood In The Sand) examines Skywalker Sound's mixing on the remastered Ghost In The Shell movie, then extrapolates to ask - is real-time mixing of sound effects, music and dialog in games an important part of the future of AAA game audio? read more...

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