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ElementCy
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Member Since: Friday, July 06, 2007 (2 years, 8 months ago)
Last Seen: 7 days, 6 hours ago Who else is online?
Website: http://www.gamedevkicks.com/
Blog: http://www.ubergamermonkey.com/

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ElementCy ElementCy kicked Pop-up videos and love.: (7 days, 6 hours ago):
ElementCy ElementCy kicked ToM research, part 2.: (17 days, 18 hours ago):
ElementCy ElementCy kicked Will Steam Publish XNA Games?: (17 days, 18 hours ago):
ElementCy ElementCy kicked Game Development in a Post-Agile World: (1 month, 2 days ago):
ElementCy ElementCy kicked DirectX vs OpenGL revisited: (1 month, 11 days ago):
ElementCy ElementCy kicked Sound in XNA 3.1, Part I: (1 month, 14 days ago):
ElementCy ElementCy kicked Scurvy.Test v1.2 Released: (1 month, 21 days ago):
ElementCy ElementCy kicked Announcing FlatRedBall Glue: (1 month, 21 days ago):
ElementCy ElementCy kicked Resource Pool in F#: (1 month, 26 days ago):
ElementCy ElementCy kicked Why you should use OpenGL and not DirectX: (2 months, 3 days ago):
ElementCy ElementCy kicked OOLua Tutorial: Setup: (2 months, 4 days ago):
ElementCy ElementCy kicked Making a game with Ogre3D: (2 months, 5 days ago):
ElementCy ElementCy kicked Flixel ported to Android: (2 months, 5 days ago):
ElementCy ElementCy kicked XNA Resource Pool Class: (2 months, 5 days ago):
ElementCy ElementCy kicked Framerates do matter.: (2 months, 5 days ago):
ElementCy ElementCy kicked Tribes of Mexica research, part 1.: (2 months, 10 days ago):
ElementCy ElementCy kicked The making of "Gratuitous Space Battles": (2 months, 10 days ago):
ElementCy ElementCy kicked The elegance of Continuity.: (2 months, 24 days ago):
ElementCy ElementCy kicked OOLua C++ and Lua Binding Release 1.2.0: (3 months, 4 days ago):
ElementCy ElementCy kicked 2D Shockwave Post Processing GLSL Shader: (3 months, 9 days ago):
ElementCy ElementCy kicked How I got art for my game, part 4.: (3 months, 9 days ago):
ElementCy ElementCy kicked OOLua C++ and Lua binding.: (3 months, 9 days ago):
ElementCy ElementCy kicked Direct3D Test Doubles, Part 1: (3 months, 9 days ago):
ElementCy ElementCy kicked Ten Tips for Promoting Your XBLIG: (3 months, 26 days ago):
ElementCy ElementCy kicked GameOn Finance 2009.: (4 months, 1 day ago):
ElementCy ElementCy kicked Unreal Development Kit: (4 months, 2 days ago):
ElementCy ElementCy kicked Making a game developer website.: (4 months, 6 days ago):
ElementCy ElementCy kicked XNA - Skinned Model Extensions Tutorial: (4 months, 15 days ago):
ElementCy ElementCy kicked Basic Culling Techniques: (4 months, 23 days ago):
ElementCy ElementCy kicked Deep-Water Animation and Rendering: (4 months, 24 days ago):
ElementCy ElementCy kicked Projected Grid Water: (4 months, 24 days ago):
ElementCy ElementCy kicked SSAO (Screen Space Ambient Occlusion): (4 months, 24 days ago):
ElementCy ElementCy kicked Screen Space Ambient Occlusion: (4 months, 24 days ago):
ElementCy ElementCy kicked Fluid Simulation and Rendering: (4 months, 24 days ago):
ElementCy ElementCy kicked Normal Mapped Billboards: (4 months, 24 days ago):
ElementCy ElementCy kicked Mega Particles: (4 months, 24 days ago):
ElementCy ElementCy kicked Soft Particles: (4 months, 24 days ago):
ElementCy ElementCy kicked 15 Steps to Implement a Neural Net: (4 months, 24 days ago):
ElementCy ElementCy kicked Night Vision Post Processing GLSL Shader: (4 months, 24 days ago):

Shoutbox

royt said (8 months, 2 days ago):
Hey ElementCy, long time no see, are you guys still hanging around @ Effnet/#XNA?
Novack Novack said (1 year, 6 months ago):
Please, we shall follow some kind ok capital letters policy, or this will be a mess soon.
I mention this regarding the Dexsoft Games news, which I think is a stereotype of the problem: is not news really (they have that pack for free for months), is pointed to serve as publicity, and obviously make abuse of the capitalization.

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