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JDHunter
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JDHunter
JDHunter
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Member Since:
Thursday, November 13, 2008
(1 year, 3 months ago)
Last Seen:
1 month, 11 days ago
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Kick Spy:
JDHunter
kicked
Sound in XNA 3.1, Part I
:
(1 month, 13 days ago)
:
JDHunter
kicked
Why you should use OpenGL and not DirectX
:
(2 months, 1 day ago)
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JDHunter
kicked
DPSF (Dynamic Particle System Framework) for XNA
:
(7 months, 24 days ago)
:
JDHunter
kicked
XNA Game - Soft Blocks
:
(8 months, 25 days ago)
:
JDHunter
kicked
Splitting Octal Tree (OCTree) with Sliding Sphere Collision
:
(9 months, 2 days ago)
:
JDHunter
kicked
NeoAxis Game Engine 0.8 - Now with Networking Support
:
(11 months, 11 days ago)
:
JDHunter
kicked
Draw Horizontally Centered Text in XNA
:
(11 months, 10 days ago)
:
JDHunter
kicked
Picking
:
(11 months, 20 days ago)
:
JDHunter
kicked
XNA Game Engine Tutorial Series
:
(11 months, 21 days ago)
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JDHunter
kicked
Rotation: Matrices, Quaternions, and Euler Angle Vectors
:
(11 months, 21 days ago)
:
JDHunter
kicked
Volume Rendering 201: Optimizations
:
(1 year ago)
:
JDHunter
kicked
NeoAxis Engine 0.59 and new featured projects
:
(1 year, 2 months ago)
:
JDHunter
kicked
Using a Pool Memory Structure to Boost Performance
:
(1 year, 3 months ago)
:
JDHunter
kicked
Game AI Roundup Week #45 2008: 13 Stories, 1 Video, 1 Paper —AiGameDev
:
(1 year, 3 months ago)
:
JDHunter
has joined the site. Welcome!!
:
(1 year, 3 months ago)
:
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