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published 6 months, 6 days ago, submitted by jsedlak jsedlak 6 months, 7 days ago

focusedgames.com — New release of GW3 with high scores support, new level, new game difficulty and numerous bug fixes! read more...

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published 6 months, 18 days ago, submitted by jsedlak jsedlak 6 months, 18 days ago

focusedgames.com — An update for Galactic Wars 3 (Zune) has been released today with numerous fixes, changes and additions. read more...

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published 6 months, 20 days ago, submitted by jsedlak jsedlak 6 months, 20 days ago

weblogs.asp.net — Microsoft has released a beta of VS2008 and .NET 3.5 Service Pack 1. It includes several fixes and enhancements across the board. read more...

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published 6 months, 21 days ago, submitted by jsedlak jsedlak 6 months, 21 days ago

focusedgames.com — A new version of Thrust has been released for download which fixes some issues with StateManager and StateObject and adds better support for localized content management and piecewise content removal. read more...

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published 7 months, 11 days ago, submitted by jsedlak jsedlak 7 months, 11 days ago

focusedgames.com — Did you know you can link code files and save time by reducing code file redundancy? This tip is a quick and easy way to save lots of time. read more...

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published 8 months, 2 days ago, submitted by jsedlak jsedlak 8 months, 1 day ago

bxnaa.spaces.live.com — Bjorn has posted a way of doing WMA compressed audio in Xna on Windows using his libraries and XACT3. read more...

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published 8 months, 6 days ago, submitted by jsedlak jsedlak 8 months, 7 days ago

wc3campaigns.net — Skizot has made a video that demonstrates how to apply UVW mapping to a 3D model. read more...

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published 8 months, 25 days ago, submitted by jsedlak jsedlak 8 months, 25 days ago

focusedgames.com — John Sedlak has uploaded a new version of Domination, version 1.2, for download. The new version fixes the bug which gave you the ability to move more armies out of a region than the region contains. I have also removed the Games for Windows Live requirement. read more...

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published 8 months, 26 days ago, submitted by jsedlak jsedlak 8 months, 26 days ago

focusedgames.com — John Sedlak has again updated and released his Thrust library for Xna 2.0. Current version includes revised asynchronous content managment, new state management functionality and the beginning of a GUI based on the GameStateManagement sample. read more...

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published 8 months, 27 days ago, submitted by jsedlak jsedlak 8 months, 27 days ago

codeplex.com — Conkerjoe has started a project on codeplex for his Xna engine, CreamX. CreamX promises to be on the same level of TorqueX. read more...

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published 9 months, 15 days ago, submitted by jsedlak jsedlak 9 months, 16 days ago

focusedgames.com — A short list of tools that every developer should use to increase his or her efficiency and improve the readability of the code. read more...

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published 9 months, 16 days ago, submitted by jsedlak jsedlak 9 months, 16 days ago

focusedgames.com — John Sedlak has made documentation for his Thrust library available. It contains information about all the useable classes in the library. read more...

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published 9 months, 19 days ago, submitted by jsedlak jsedlak 9 months, 20 days ago

focusedgames.com — John Sedlak presents problems with the current Xna framework such as introducing asynchronous data management and complex state/component management. He then provides a solution and a way to fix issues via the Connect site. The sample code includes a new way to do components, asynchronous content loading and state management to replace the built in Components collection and the GameStateManagement Sample. read more...

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published 9 months, 22 days ago, submitted by jsedlak jsedlak 9 months, 23 days ago

ziggyware.com — Synapse Gaming has released information about an all new material and lighting system for Xna. Check out the screenshots and sign up for the beta. read more...

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published 9 months, 26 days ago, submitted by jsedlak jsedlak 9 months, 26 days ago

focusedgames.com — John Sedlak has release an article and sample source code which covers how to handle loading content in an asynchronous manor, displaying a progress bar and reading textures at the same time. read more...

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published 10 months, 3 days ago, submitted by jsedlak jsedlak 10 months, 3 days ago

focusedgames.com — Today John Sedlak has released the next version of Thrust which included a lot of changes both structure and bug fix wise. He has also released a new video for Thrust that explains how to use Application Settings to maintain user specific data on the harddrive. read more...

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